Head of Assessment Development, Cambridge Assessment
Monday 4 July, 1045
TRACK: Tech & Gaming
"Ready Learner One: how playing video games supports learning"
Marianne Pickles believes in the power of video games for learning. She has been working on games-based learning and assessment projects since 2017, though she has been playing video games for as long as she can remember.
Recently, she was part of a small team who created and launched Adventures in English with Cambridge, an immersive English language learning game built in Minecraft.
She used to be an English language teacher and later worked on international English language exams. Now she works on products focused on digital innovation as the Head of Assessment Development at Cambridge University Press & Assessment.